Junior Member
Join Date: Oct 2008
Posts: 15
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My GM added a house rule so everyone gets 2 skill points for a for skills related to their profession (although not necessarily a profession skill). of course all characters in my portfolio are failing validation. I'd like to add a house rule so that Player Characters get 2 extra skill points but I'm not sure how to go about it. Any Suggestions?
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#1 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Since the program will never have a way to know if a skill is related to a given character's profession then I wouldn't code that into a data file or anything. Rather that's what Permanent Adjustments are made for. Look to the Personal tab of the character and just add an extra Skill point from there every time it would be appropriate to have it.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) Last edited by zarlor; October 21st, 2018 at 05:42 PM. |
#2 |
Junior Member
Join Date: Oct 2008
Posts: 15
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I just need to add 2 skill points so hopefully you just answered my questions
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#3 |
Senior Member
Join Date: Feb 2010
Posts: 874
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There's certainly ways to put in a house rule modification that will just give everyone an extra two skill points; I remember doing something similar with the Synths in my Broken Earth file. As I recall its mentioned somewhere in the Common Code thread.
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#4 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Yeah, it's definitely doable, but the question is if it's just a single house rule that only applies in a limited situation is it worth coding an entire new file for it? Especially if it's just extra points at character creation (so it's a one-time add) or if it's situational such that you only get 2 points for skills on level-ups IF you're buying skills in your Profession, but only 1 if not. Admittedly the former is a lot easier but honestly I wouldn't have ever bothered for a quick thing like that. To me that's exactly what the ease of having that Personal Adjustments section is for.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#5 |
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