Senior Member
Join Date: Oct 2011
Posts: 6,793
|
Thanks for your patience everyone, enjoy the new stuff below!
Enhancements & Changes
Bug Fixes
Data File Authoring
|
#1 |
Junior Member
Join Date: Feb 2016
Posts: 14
|
That's awesome
|
#2 |
Member
Join Date: Aug 2012
Posts: 72
|
Thanks
|
#3 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
|
Nice work guys!
|
#4 |
Junior Member
Join Date: Feb 2016
Posts: 14
|
Yeah, Thank you !
Ahhn, quick question. How can i put image on the encounter builder monters ? |
#5 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
|
How good would it be to have the monsters all load images automatically!
|
#6 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
The images are added on the Personal tab, you could create your own .stock portfolios and add the art there, if you have access to it.
|
#7 |
Member
Join Date: Aug 2012
Posts: 72
|
The NPC and Miscellanous creatures will be added in the next release ?
|
#8 |
Junior Member
Join Date: Jun 2012
Posts: 8
|
On the Background tab, there is a section for "Feature". With the "Noble Knight" background selected, it says "Nothing to choose from!" because there are no options for the Knight background; nevertheless, it still tries to validate that, and throws up an validation error on the Background tab.
If I select the "Soldier" background, then I can pick a specialty placeholder. If I then change background back to "Noble Knight," the Feature remains, and it now passes validation checks with no errors. |
#9 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788
|
Quote:
Once you have created the Background Feature, go to the actual Background and add it under Background Special Abilities. Watch your back, Conserve your ammo, and NEVER cut a deal with a dragon! Last edited by Mergon; March 24th, 2016 at 12:22 PM. |
|
#10 |
|
|