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BrantlyMedders
Junior Member
 
Join Date: Jun 2014
Posts: 2

Old June 24th, 2014, 05:12 PM
Two things I've noticed about these:

1. They are not reflected in your Perception Pool (even as a situational modifier a la chameleon suit or analytical mind).

2. There appears to be a typo on Audio Enhancement when it's added to Cyberears or any other sort of gear (like ear buds). It does not include the Wireless section (which lets it add its rating to the Perception pool for audio-related tests).

On a side note, if these would be better suited as bug reports, please let me know, and I'll send any further posts along these lines through the bug report feature.

Last edited by BrantlyMedders; June 24th, 2014 at 05:13 PM. Reason: Clarification
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Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,217

Old June 25th, 2014, 07:25 AM
For the first, take a look at the FAQ (which is available from the help menu) - check the "Future Plans" section. Here's one of the entries in that:

Track what senses a character currently has active, and report that to the user in a single list. This will be a list of special senses that's shown when you move your mouse over the Perception dicepool at the top of the screen.

The second of these sounds like a bug. Please do report that one.
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