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Old March 29th, 2002, 05:38 PM
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1. Re: Re: Has umax changed?
From: Rob Bowes <rob@wolflair.com>


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Message: 1
Date: Fri, 29 Mar 2002 04:01:22 -0800
From: Rob Bowes <rob@wolflair.com>
Subject: Re: Re: Has umax changed?

Please point out the exact situation you're describing here, since I'm
confused. In general (i.e. unless the data file author takes steps to
sidestep this behavior), AB uses the specified roster size for calculating
everything. Therefore, if you specify that you are creating a 1000-point
roster, AB will validate the roster as if it's a 1000-point roster - even
if you only have 995 points of units in it. The exception to this is when
the user specifies an "Unlimited" size roster. In this situation, AB must
use the current total roster cost as its basis for all validation. The
simple solution it therefore to always specify the desired target roster
size (e.g. 1000 points), as this should always yield the proper validation
testing.

If you are experiencing behavior other than what I just outlined, please
provide me with details so that I can investigate it further. It's possible
that the data file author explicitly chose to utilize rules that work on
the accumulated roster size, but that's unlikely. If it's a bug within the
product, then I need to know about it so that I can get it on the bug list
and fix it.

Thanks, Rob


At 04:43 AM 3/25/2002 +0000, you wrote:
>Good point. That still requires that the organizer compare the roster
>size in the banner to the point total listed at the end of the
>roster. One of the situations that was befuddling me was a 1000pt
>roster for which I was only able to "spend" 995pts. The particular
>unit in question can only be taken AT 1000pts but this was so close
>that I might not notice the discrepancy just by looking at the army
>arrayed in front of me. In a game amongst friends this is no problem
>but as you pointed out, tournaments or other gamers I've met for the
>first time should/might take exception if I claim full compliance
>which is untrue. Of course there are always the honest mistakes
>people make too. All of these reasons are why I was suggesting that a
>flag should be generated for this situation.
>Thanks,
>Hugo


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Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com



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