Senior Member
Join Date: Jul 2010
Posts: 178
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I have created a template that makes a creature into a unique type of undead. I've managed to get every ability working almost perfectly, but the stat block output is bugging me.
It should read: "Male unique worg-bodied undead necromancer 9 LE Medium Undead (augmented humanoid, human)" Instead it reads: "Male Human (Varisian) necromancer 9 LE Medium Undead (augmented humanoid, human)" I notice that this is the same when applying other templates, such as the lich. Is there any way to change what HL puts in the Race field when outputting to a stat block? This isn't really a big deal, but I'm curious. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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In the template, there are three different ways of changing the type of the character - which one did you use? Try them all if you don't like the first. If you use more than one, Hero Lab will ignore any selections after the first you come to.
Have you looked at the Lich template to see which option it uses? |
#2 |
Senior Member
Join Date: Jul 2010
Posts: 178
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Thanks, Mathias.
I'm using the Augment selection, which is the same one the lich uses. The lich template does the same thing. I think the problem is that adding a template doesn't usually change the race of the base creature. That makes sense, because HL still needs to know what base creature to reference when it makes its modifications. The only thing I want to change is what shows up in the stat block output. And, as I said, it's not a big deal if I can't. I'm just curious to know if there's a way to override the text for that output field...kind of like changing the livename of a thing. |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Getting template names to show up in the race display is still on the to-do list (along with age brackets). Once I do there'll be options like an archetype to append the template to the end of the race's name, prepend it to the beginning, or replace it.
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#4 |
Senior Member
Join Date: Jul 2010
Posts: 178
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Thanks for the info, Mathias.
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#5 |
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