Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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Well the Dwarf book has thrown me some key issues. Number one is that the runes no longer cost the same as you add more runes. Example the old style of Cleaving was 20/40/60 made it very easy to code for price cost. Now it goes something like this 10/35/65.
Under the old rules each Cleaving rune just added +1 to the Strength of the attack. Now 1 rune adds Armor Piercing special rule, a second one adds the +1 Strength and the third gives Killing Blow special rule. Again a coding issues it is a variable benefits which must then act and adjust the character line stat in some cases. I have some leads and ideas I took from the Flames of War dataset, time will tell if I can modify that code to fit what I need. So what this means that the way runes done may change after the initial release. Still set for tentative next Friday 13MAR14 |
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Senior Member
Join Date: Mar 2009
Posts: 243
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Sometimes I think GW writes the new rules/books just to mess with AB/other army list coders, but that would be giving them too much credit I think.
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#2 |
Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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#3 |
Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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Well I am now bug checking the dwarfs. I have one major outstanding issue on the 100 point banner Slayers can taken when the Slayer special character is selected. The issue is Slayers can take a runic banner by default of up to 50 points. One direction is to hard code a single banner upgrade and use a rule to check for it twice the other is to find a way to track the 100 point banner while the unit has a 50 banner stat. Neither really jump out at me. So joy joy still on time for Friday.
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Member
Join Date: Aug 2010
Posts: 77
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Is it Friday yet
Thanks for all the hardwork as always Ed! You're my hero! Time of Madness |
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Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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Its early Friday already and posted
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#6 |
Junior Member
Join Date: Nov 2012
Posts: 5
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YAY!! Thanks Ed!
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#7 |
Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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Due to only some small fixes the next release of 2.74 will be May '14. so if you found something that has not been reported drop a dime on the bug and let's get it fixed.
The Ward save issue, I think I have found some light but it will be at the earliest June before I am ready to intro it as it has some drawbacks and I haven't figured out what to do about Tzeentch special rules which modify. EdSteiner da Coder Last edited by EdSteiner; April 20th, 2014 at 09:40 AM. Reason: Typo |
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Member
Join Date: Aug 2010
Posts: 77
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Thanks for the update Ed! Are you picking up the wood elf book this weekend
Time of Madness |
#9 |
Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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My buddy hopefully w n I can take digi on it
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