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Senko
Senior Member
 
Join Date: Jan 2014
Posts: 262

Old November 23rd, 2020, 02:32 PM
Quote:
Originally Posted by Ualaa View Post
There's an adjustment, it's either part of hero lab entirely or part of the Community Package.
You can add X hit points per level with it.

That does exactly what you're looking for, so I'd look at that.
I actually tried that first if your talking about what I think you are. I can use that in permanent adjustment on the character sheeet and just give a character bonus HP but I need to change it each level manually for each character. I don't know where to find that in the editor to make it part of a template. I've a community tab but nothing there really makes sense to me.

Quote:
Originally Posted by RavenX View Post
You should be looking at Priority and Timing as well, not just the script. Everything in Hero Lab has a Phase and Priority, if you don't time the script right it won't do anything. Also, the else part of that first if then is not needed if you just want to add a number of hit points equal to HD.
I didn't include the timing and priority information before because I figured that could just be migrated across since they're both post levels at 5,000 and 15,000 priority with no timing information specified and be fine. I was actually digging through the tutorials on the theory its the hero child or the like that is not mapping correctly.

Good to get confirmation on the or else part I thought I could just cut the first half of that but until I got it adding the hp that was just being left alone to keep it as close to the toughness feat.
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