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Join Date: Oct 2017
Posts: 24

Old August 18th, 2022, 11:33 PM
The thaumaturge Implement's Enhancement ability is supposed to add two damage per weapon damage die to Strikes, as long as you are holding your implement. It defaulted to 'turned on' when I created my character, and is properly adding the bonus damage to weapons, but does not seem to be adding to damage from unarmed strikes. Unarmed strikes certainly fall under the umbrella of Strikes, and (according to several places in the book, such as the description of handwraps of mighty blows) have weapon damage dice, so I believe it should be applying to them as well.
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