Quote:
Originally Posted by Mathias
I don't understand what AffAttr even trying to do? Looking up a text field on a pick to get the Id of something?
Variables are not at all allowed to be used to generate Ids to target something.
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1) That was it, yeah
2) That answers that part , thanks!
Quote:
Originally Posted by Mathias
If the individual abilities know which ability score they target, why aren't they each running this script, applying just their own bonus?
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Because when the ability is activated, it applies to all affinities the character has a minimum number of ranks in. Yes, this means you can get a bonus to all 6 attributes at once, but some characters will have only STR, others CON, others INT. It depends on what affinities they have, and how many ranks. I just don't know how I would activate a script on up to 6 affinities from a single ability.
To illustrate, a character with Fire 6 and Water 4 gets a +3 to CHA and +2 to CON, but not to the other stats; another with Light 10 and Air 3 gets +5 to WIS and +1 to DEX.
EDIT: Maybe having the ability have no script, but scripts on the affinities looks for that ability being activated do the trick?