Quote:
Originally Posted by candidgamera
Master of Many Styles would do it, but I believe the player had another archetype in mind. That would also nix making my own custom archetype.
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In this circumstance, I'd still build a custom archetype to handle what the player wants and simply borrow the code (or pieces thereof) that suite the needs of the archetype and the player, while being careful to maintain game balance. Archetypes are easier to setup than a fully new class.