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Mathias
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Join Date: May 2005
Posts: 12,978

Old April 27th, 2018, 05:21 PM
Quote:
Originally Posted by jlong05 View Post
I think the OP had some incorrect selections as his example. I agree that non player race monsters should be the way they are, but the alternate player races, Barathu, Contemplative, Draelik, Dragonkin, Drow, Formian, Space Goblin, Gray, Haan, Ikeshti, Kalo, Maraquoi, Nuar, Ryphorian, Sarcesian, Shobhad, Skittermander, Urog, Verthani, Witchwyrd and Wrikreechee shoudl also follow the NPC rules being used for creating NPCs of Core system rules. Otherwise they do not follow the same logic. Either its ok for Core races to be in the NPC race list, or the AA races should not for custom NPCs that follow class builds.
This is my understanding of what you are asking for. Am I correctly understanding your request?

That we create pre-built NPC races with a type and a subtype already applied, for each AA race that has a PC sidebar, plus the PC races from the core rulebook. These would exist alongside the finished NPCs, so there'd be a Barathu, Early Stage with just the type and subtype, and there'd be the existing one, with everything complete (they'd obviously have to be sorted in separate categories, so you could easily tell which was which).

So, according to the Starfinder NPC creation rules (Alien Archive pg. 126), steps 2 and 3 would be done for you by selecting one of these races, but the user would still do NPC Concept (specifically, picking a CR), step 1, and steps 4+?

Last edited by Mathias; April 27th, 2018 at 05:23 PM.
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