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harmor
Senior Member
 
Join Date: May 2011
Posts: 133

Old February 11th, 2012, 12:59 PM
Yes, hit 1 button and have it run a script to do things like:

1) Turn on/off abilities by name (e.g. "B" to toggle on/off bless)

2) Heal/Damage oneself (e.g. "H10" would heal yourself 10, "D5" would damage yourself 5)

3) Turn on/off macros

4) Assign global macros (ones that work across all characters)

5) Assign local macros (ones that only work with the current hero)

6) Turn on/off multiple abilities (e.g. "<F6>" bound that would turn on +4 damage/to-hit, +4 stealth, +4 perception, etc... because I'm a Ranger and I'm attacking my favored enemy).

Those are just some examples, others may other use cases.

An alternative to actually binding to actual keys would be to create one of those Menus you have for the Basics, Skills, Feats, Weapons...etc.., but have it called "Macros". You would have buttons that you could assign these little scripts to (edit, delete).


Oh, and have a "command" to switch tabs.


A lot of what I'm asking people are already doing with AutoHotKey, this would just be built-in.

Take what I've said with a grain of salt.

That's my 2cp.
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