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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old September 30th, 2017, 05:51 AM
Well, I don't know what Tekkmage needs it for, though, he'd have to chime in on that, I was just trying to reproduce the issue. It hadn't otherwise been an issue for me personally. Although I supposed if HL is allowing for a 50 character skill name presumably you'd want it to be able to print all 50 instead of cutting off at 42?

I'd never used a custom skill like that before, though, but I would agree that the "Custom Whatever Skill:" part is probably pretty redundant. It may not show what the skill is based on without that but I don't think the other skills do that on the printout anyway. Then again appending an initial in parenthesis for those might not be a bad idea, so something like "Athletics (A)", for example. It doesn't come up much, mostly just when leveling up the skills, but there are a few other situations where linked skills might be affected by something where that might be useful to have.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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