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Join Date: Aug 2011
Posts: 224

Old August 13th, 2011, 04:53 PM
Originally Posted by Mathias View Post
For the skillwires, I'd suggest looking at the script, and having this apply the same effects, rather than adding a separate piece of cyberware.
I think I found a bug in the skillwire script:

~record 2x rating on the hero's activesoft limit
perform herofield[acActSLim].modify[+,2 * field[grRating].value,""]
~and the rating as the max for any one activesoft
perform herofield[acActSMax].modify[+,2 * field[grRating].value,""]

Notice that the active soft limit is *2 as it should be, but the max for one activesoft is also *2.
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