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Mediator9292
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Join Date: Apr 2018
Location: New York
Posts: 45

Old March 21st, 2023, 08:09 PM
Ok I've made a lot more progress in this since then, but now I'm trying to make it so that the Kineticist Defense (abCategory.KinetDefen) ability is hidden until level 15. I've tinkered with a few options for how to achieve this via eval script, but I can't seem to make it work.

Code:
doneif (field[cTotalLev].value < 15)
perform hero.assign[HasAbility.abCategory.KinetDefen]
or

Code:
foreach pick in hero from BaseCustSp where "abCategory.KinetDefen"
 if field[cTotalLev].value < 15
  perform eachpick.assign[Hide.Statblock]
nexteach
 endif
Is there an easy way to accomplish this?

I know the KinetDefen abilities are tagged to the chosen Elemental Focus (KinetElem.X) and automatically kick in at effective level 2, but I need the Elemental Focus (and connected Basic Utility Wild Talent) to be chosen at Level 3, so that the Kinetic Blast ability can be gained at Level 7. I've currently got it successfully coded so that the user's effective Kineticist level is 1/2 their character level.
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