Quote:
Originally Posted by Aaron
For DCs, foreach through the monk's abilities replacing the existing StandardDC tags with your new attribute's tag.
|
This sounds easy enough actually. I'll look into it more to see if I can figure it out.
Quote:
Originally Posted by Aaron
For the AC bonus you're going to have to add it as an untyped bonus. I would zero out the field which the monk class ability applies to tACWisMod and add your new attributes modifier to the untyped bonus field.
|
I get what you are saying but I have no idea how to implement that.
I'm also stuck trying to figure out how to get the monk's AC Bonus class feature to pick up that I want to use Charisma. I've tried the following code at different timings but I can't get it to work.
Code:
~ Change our monk AC Bonus to use Charisma rather than Wisdom
perform hero.child[cMnkAC].assign[UseAttr.aCHA]
I've tried this at just about every timing I can think of...
- Post-attributes:9900 - before AC Bonus sets #attrbonus[aWis]
- Post-attributes:10100 - after AC Bonus sets #attrbonus[aWis]
- First:10000 - where my Ki Pool Charisma swap takes place
- Pre-level:10000
There are others but at this point I'm assuming my code while compiling correctly is wrong and not doing the thing I want it to do but I've looked through fields and tags for everything from the monks AC Bonus class special to the fields and tags on the hero and I can't find any reference that would help me figure this out on my own.
Quote:
Originally Posted by Aaron
If these changes apply to only certain monks, run the eval script from an archetype. If it is for all monks, then perhaps a mechanic would be better.
|
This is just for this archetype. Normal monks and other archetypes are unchanged.