Oh yes here's the full script
~ If we're not enabled, get out now
doneif (field[pIsOn].value = 0)
doneif (field[pAdjust].value = 0)
~ Add to speed
hero.childfound[Speed].field[tSpeed].value += field[pAdjust].value
hero.childfound[Speed].field[Bonus].value -= field[pAdjust].value
if (hero.child[xFly].field[abValue].value > 0) then
hero.child[xFly].field[abValue].value += field[pAdjust].value
endif
if (hero.child[xSwim].field[abValue].value > 0) then
hero.child[xSwim].field[abValue].value += field[pAdjust].value
endif
if (hero.child[xClimb].field[abValue].value > 0) then
hero.child[xClimb].field[abValue].value += field[pAdjust].value
endif
if (hero.child[xBurrow].field[abValue].value > 0) then
hero.child[xBurrow].field[abValue].value += field[pAdjust].value
endif
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