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Joe
Senior Member
Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 689

Old November 13th, 2019, 09:43 AM
We are still shooting for a November SR6 release, but we aren't sure if it will make it or not (so please don't take this as a promise. Software development is full of surprises and hurdles). We've made rapid progress internally, but in general it's a big game with lots to do.

Because SR6 is of significantly different game design lineage than PF2/SF, it's needed some extra love and attention to get everything up to snuff. We didn't just want to cobble together something out of scraps, so we built a number of new pieces to make the SR6 experience feel like it was designed specifically for Shadowrun players. We hope you'll enjoy it!

Also, even though SR6 is somewhat streamlined compared to previous editions, it's still a Shadowrun game, and that means lots of crunch any complexity, which always takes longer to implement than something fluffier.

Quote:
Originally Posted by Farling View Post
The last LWD message in this thread was from before all the layoffs occurred, so maybe it is delayed.
In general, the layoffs have been difficult. But we are still trying to hit our goals as best we can. We (the leaner crew) appreciate your patience as we do our best to deliver.
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