Hi all, long time no talk!
I am making a custom archetype and one of the abilities has an activatable ability that raises his Con for a time. I figured out the ability but I can't get it to be only active when activated, for the life of me I can't remember how
please help
here is my code
Pre-attr/10000
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] <> 1)
~ if we've been disabled, get out now
doneif (tagis[Helper.SpcDisable] <> 0)
hero.child[aCON].field[aNormMod].value += 2
What am I doing wrong?
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