Quote:
Originally Posted by Mowgli
Related to this: I just created a first level Rogue (½Orc) and equipped him with Leather Armor. His DEX is 17, WIS is 15. AC is correctly calculated at 15.
When I added a level of Monk, it adds both the equipped Leather Armor bonus and the Monks WIS bonus to the AC. Armor Class is calculated at 17.
Unequipping the leather armor reduced the AC to 15.
Under the Monk tab the ability is listed as AC Bonus +0 and is grayed out.
Under the Special tab the ability is listed as AC Bonus +2 and is grayed out.
Unequipping the armor causes both to read +2 and available.
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The monk AC bonus isn't usable when you're wearing armor, but apparently the script isn't disabling the bonus when it marks the special as unusable. I'll get that fixed in the next update, thanks for the report.