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tpkurilla
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Join Date: Aug 2009
Posts: 52

Old February 16th, 2010, 08:04 PM
Quote:
Originally Posted by Colen View Post
If I'm reading this correctly, at every 4th level, you want the character to pick either +1 to strength, or +1 to constitution. However, if they picked +1 Strength for their standard ability increase, they can't pick strength for their third; similarly, if the picked +1 Con, they can't pick Con for their third.

Firstly, what happens if the character picks +1 Str and +1 Con for their 2 standard ability increases?

Secondly, the best way is probably to do the following:

1) Firstly, create a "+1 to Str or Con" race feature, that works a lot like the standard +2 pick.

2) In the editor, use the "Bootstraps" button to add it to the race, 7 times.

3) Set up a condition (using the "Condition" button) on each bootstrap like:

Code:
val:Level.? >= 4
That one will, for example, only show the ability when your level is 4 or more. Use a priority of around "Setup/100".

Now, a new copy of the ability should appear every 4th level that you add to the hero.


Does that work?
1) selected my +2 to Choice of two attributes from another race
2) hit Duplicate, changed the Name and Unique Id.
3) Enter "component.Attribute & (thingid.attrStr | thingid.attrCon)" for my tag expression.
4) Hit Eval Scripts and changed the script to:
perform field[usrChosen1].chosen.field[trtRacial].modify[+,1,"Giant"]
5) Hit Ok
6) Hit Bootstraps
7) Hit New Bootstrap, and selected my new Unique Id
8) Hit Condition
9) Chose Setup/100
10) entered "val:Level.? >=4" for the expression
11) Hit okay
12) Save
13) Test
14) You can now use it
15) level my character to 4th level

and no choice for raising Str/Con comes up. I also tried to specify a level requirement of 4, but still got nothing.

Did I miss something?

-Thomas
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