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Raistlindantilus
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Join Date: Nov 2018
Posts: 57

Old February 16th, 2020, 01:00 PM
Ability boosts at 2 points per ability being handed out in chunks at levels 5, 10, etc is just excessive.

Admittedly I didn't read into the skills chapter to confirm if abilities were going to be relevant there but it seemed it was dropped in favor of the untrained, trained, expert, master, legendary mechanic.

My biggest gripe is goblins as a core race and removal of half-elf and half-orc as core races.

It is generally understood that core races are to be the most common PC races in the setting that players can typically play unrestricted by the GM.

This means any PF2 world that is consistent with the CRB now has to include civilized goblins just hanging out in taverns, running shops, etc otherwise players playing goblins regularly and without restriction, as core race implies, would not make any sense.

And where are the half elves and half orcs? These should be common races, half elves moreso than half orcs perhaps but nonetheless they should be far more commonly encountered than goblins.

It's all too obvious they decided to remove half-orcs because of the rapey implications, then removed half-elves to make the motivation for removing half-orcs less obvious, then with half-orcs and half-elves removed they were short on races so stuck goblins back in as an ad-hoc addition to fill out the ranks of playable core races.

Blech
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