View Single Post
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,264

Old February 21st, 2021, 02:29 PM
@Mathias - Am I correct that this is possible?

Main component - Base vehicle
* Gizmo 1 - Vehicle Modes - tags base vehicle with mode to allow for active weapons
* Gizmo 2 - Vehicle Weapons
** Vehicle Weapons - conditional bootstrap based on active Mode

Is that doable in the normal Gizmo setup?

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #2 Reply With Quote