Quote:
Originally Posted by draco963
May I divert the thread to ask how to get theses scripts (and several other effects) to apply only if the weapon is actually equipped, as opposed to only in inventory?
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Certainly. You can use a simple doneif statement at the top of your script, like this:
Code:
doneif (field[gIsEquip].value = 0)
This statement will prevent everything below it from executing if TRUE.