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edgelett
Junior Member
 
Join Date: Apr 2019
Posts: 22

Old July 1st, 2021, 04:17 PM
Thank you for the quick response, I appreciate it.

Quote:
Two things:

1) The Animal Lord Class Special is not scripted correctly. This will need to be fixed. I'll make a note.
thanks - that explains it.

Quote:
2) Where does it say you use all your Druid levels for your animal companion? What I'm seeing is that you add your AnimaL Lord level to your Druid level for any wolf or dire wolf companions. Granted, this still isn't working correctly as noted above.
sorry I probably didn't explain myself properly.
Looking at page 36 of the PHB, my druid level determines the level of my animal companion. then pages 22-23 of the Complete Adventurer state that if an animal lord has the animal companion feature, they add the animal lord level to the effective druid level for determining the HD etc. as I have 8 levels of druid and 1 level of animal lord, this effectively makes me a lvl 9 druid for working out the HD of my companion. Dire wolf is level -6, so in terms of working out his HD I look at the level 3-5 class level on page 36 of the PHB.

Quote:
Edit:
The Animal Lord classes are all going to need a bit of work to get them working properly. In the meantime, please change the script on Animal Bond - Wolf to the following:

Code:
if (hero.childlives[cAnimComp] <> 0) then
  hero.childfound[cAnimComp].field[CompLevAdj].value += X
  hero.childfound[cAnimClass].field[CompClLev].value += X
Endif
Where X = the number of class levels you have in Animal Lord (Wolf). I'll make changes so this updates automatically with the next release.
thanks - I've done a little scripting but not a lot so i'll try to work out where I change this script.
thank you again for your help!
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