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karrel
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Join Date: Jan 2012
Location: United States
Posts: 148
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Old April 29th, 2017, 11:04 AM
any ideas one how to make this work for any class that has a bloodline?

this is first script:
~ The timing is important here - the gIsEquip field is calculated at First/495,
~ and the bootstraps for things such as immunities granted by bloodlines evaluate at First/500
if (field[gIsEquip].value <> 0) then
perform hero.assign[ClsAblLive.Bloodrager]
perform hero.assign[ClsAblLive.Bloodrager]
perform hero.assign[ClsAblLive.Bloodrager]
perform hero.assign[ClsAblLive.Bloodrager]
endif

this is second script:
if (field[gIsEquip].value <> 0) then
foreach pick in hero from BaseCustSp where "abCategory.BlrorBlood | abCategory.BlrBloMut"
eachpick.field[xExtraLev].value += 4
nexteach
endif

Last edited by karrel; April 29th, 2017 at 11:09 AM.
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