Chemosh:
I am working with a configurable.
For Secondary Ability Total: I have it set to 1 atm.
Here is my elav script atm:
Phase: Post-level, Priority: 21000
Quote:
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
doneif (tagis[Helper.Disable] <> 0)
var iLevel as number
var iCount as number
iLevel = hero.child[cHelpPri].field[cTotalLev].value
if (iLevel >= 17) then
iCount = 5
elseif (iLevel >= 14) then
iCount = 4
elseif (iLevel >= 11) then
iCount = 3
elseif (iLevel >= 7) then
iCount = 2
else
iCount = 1
endif
field[cfgSpent2].value = iCount
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I am just trying to increase the number of picks the class gets from a list of Secondary Class Abilities.
So far everythign else has wored for this class, this is the only thing still tying me up. :/