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Mathias
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Join Date: May 2005
Posts: 13,207

Old August 10th, 2020, 01:00 PM
The problem is that the rules they've given for these are much more vague than PF1's template rules - they require a lot more GM interpretation to apply. So I'd load the base creature, and then use the Customize Ancestry tab to modify things and add the new abilities. Note that full monster customization in PF2 will require the Gamemastery Guide, since that's the book Paizo published their monster creation rules in, and the "templates" in the bestiaries tend to reference those rules, like saying to set the Paralyzing Touch DC on the lich at the Spell DC -4, without publishing the spell DC by level table in the Bestiary.

Last edited by Mathias; August 10th, 2020 at 01:02 PM.
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