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Aldaron
Senior Member
 
Join Date: Dec 2007
Posts: 139

Old July 31st, 2015, 08:52 PM
Err...okay, I think I found it by fluke. If I import a skeleton, it has 4 hp. If I select "Average HP at new levels", the hit points jump to 8.

If I select "Max HP at new levels", the hit points jump to 12.

If I then deselect "Max", they go back to 8. But if I deselect "Average", they still stay at 8. I can't figure out a way to get them back to 4.

This only happens with Undead.

Am I missing something obvious, or should I report this as a bug?
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