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Ualaa
Senior Member
 
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813

Old October 17th, 2020, 10:44 AM
If you remove the recent thing that you added, you should have the previous functionality.

Obviously, when you're running your Adventure Path, you'll want the new material.

As a work about, you could try having more than one install of Hero Lab, each with a different data folder.
Then have the new encounters in one.
And all your existing stuff in another.

I'm not sure what is conflicting, but you can try to find the terms that the error message is showing within the editor and change the name slightly.
I've had errors in the past (with Frog God Game stuff) where they had say Craft Poison, and that was later added in an official book.
But the naming was the same for two things, and changing the FGG one fixed the issue a few times, but was not a fix for another set of their content (the Razor Coast stuff).

I'm not really sure how to fix the issue, but you could try working around it.

If you want, you could run HL with only so many things activated.
Then take Snaggit shots of the relevant screens.
Then remove the AP and revert to the previous stuff that was working.

Not sure which workaround is easier/better.
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