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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old April 7th, 2013, 05:41 PM
Don't get me started on conditional bootstrapping! Suffice to say there is not such thing, at least not directly. You kind of have to approach it from the side or otherwise just apply the effects of whatever it was you wanted to bootstrap. Your approach of giving it as a base to everyone probably works best, just maybe set it with 0 power points or something. You could try to use a containerreq to hide the AB unless Knowledge (Mythos) is taken, though. Which might work but I find containerreqs to be fairly temperamental and only work in certain instances, but not others. You might check out the Deadlands Noir file, though, and see if how the Dominion Trait is hidden in that file might work for this method if a direct containerreq doesn't.

For applying a permanent effect from a bootstrapped item, though... I'd have to play around with that to see what would work. Let me see if I can find something tomorrow or maybe JBear or someone else will have some ideas or a chance to play with it before I do.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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