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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old April 7th, 2013, 05:51 AM
Magic items don't seem to bootstrap powers to characters (not that I've found, anyway) but extensively use the Gizmo section to put their effects on magic items, but even then they have their own separate set-up for MIPowers rather than the nromal powers a character uses. The examples I find in data files where Powers are bootstrapped involve either an AB that bootstraps a specific power or a creature that bootstraps a power, but even in those cases the creature also bootstraps an Arcane Background.

SO, my guess is that the item can't bootstrap the power without also having some kind of AB already done on the character which would do all of the background stuff that adds an Arcane Power tab to the portfolio and sets up power points and such. So the question is, how does Achtung, Cthulu! handle those things? Does ahving a book give the character some number of power points that they can use to cast the power int he book all the time? Do those power points only come in the book? Or is it a one-shot thing or what? I think we'd have to make sure the underlying structure needs to be there before just bootstrapping in a power.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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