Next question... trying to come up with a way to assign a bonus based on the character's level. Such as the secondary power of Blazing Corona Firecrafter power
not sure if we have access to CASE, so I went with nested If's
Code:
levelb = if(#level[] < 11) then 2
else if(#level[]<21) then 4
else 6 endif endif
But I don't know how to get at Fields.pwAtkMod to set it to the levelb value.
And FWIW I'm apparently not allowed ot use #level[] at that point in time either.