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dungeonguru
Senior Member
 
Join Date: May 2016
Posts: 608

Old September 25th, 2019, 07:05 AM
This is a head scratcher.

It should be as easy as:

Code:
hero.child[ProfBonus].field[Bonus].value += 1
but that's not working for me... It might be that the proficiency bonus can't be globally modified or I haven't figured out timing yet.

You can try a workaround like:

Timing - post-attributes/10000
Code:
      doneif (field[gIsEquip].value = 0)
      doneif (field[gIsAttuned].value = 0)

      foreach pick in hero where "Helper.Proficient"
        eachpick.field[Bonus].value += 1
        nexteach
The code snippet won't change the proficiency bonus globally shown, but every thing you have a proficiency for will reflect it, and it probably won't work for tools.
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