Quote:
Originally Posted by Horrid.Wilting
Hey guys,
I am going to introduce a hybrid Pathfinder/D&D 3.5 Skill system to my 3.5 game.
I'm currently trying to work around the 3.5 skill system in HL with all the adjustments available in the community pack, but it is still quite bumpy.
Is there any way to add custom skills to the skill list or rename existing ones? Is there any way to remove skills from the list that weren't added later?
These options alone would be awesome and extremely helpful.
An adjustment to maximum skill ranks and the skill points multiplier at first level would also be great, but not essential.
Don't know if this is the right thread to ask for these things, though. If there is a better one, could you point me in the right direction?
thanks
- Horrid
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You can add skills through the editor.
I think you can also change the names of skills by making a new skill and using the replace thingid feature. You could also probably just make a script that's on all heroes that goes through the skills and changes any names you want to change as an alternative. I have not tested either of these options out, though.
Not sure about removing skills.
I would assume that the max skill rank and multiplier are fields somewhere either on the hero or on the skill itself. I haven't looked for them, but I would imagine they could be manipulated.