Been trying to figure out how to keep the Ex special abilities when adding a skeletal template while deactivating the rest but can't seem to come up with the right generic script. Been working on this for the Skeletal Dragon and Zombie Dragon templates.
So I think that I came up with an option that will be a great work around. I'm going to start working to get the actual idea put in and let you know how it goes. But it will be a lot of work.
|