Thank you, but I'd appreciate it if you could pare out the spells and those things that already exist on the conditions list in HL, or are feats or other character abilities - those things are already handled, or for the spells, will be handled separately from the combat states. Having a huge list to filter doesn't help me speed up the process of getting this capability to you.
I'm looking for situations and combat actions that aren't already represented in Hero Lab - which ones need to be represented, and what are the things in HL that will interact with them once they're added.
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