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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old April 18th, 2018, 01:27 PM
I am guessing that those asking the questions have not read the monster creation rules from Alien Archive yet. Remember a NPC is NOT built using PC rules at all. Its put together the stats you need to represent the monster you want the players to interact with.

You don't start with a Human and add class levels. You start with a type Humanoid, subtype Human, etc...

This is page 126 of the AA:
Step 1: Select Array
Step 2: Creature Type Graft
Step 3: Creature Subtype Graft
Step 4: Class Graft
Step 5: Template Graft
Step 6: Special Abilities
Step 7: Skills
Step 8: Spells
Step 9: Final Check

No step for "select race" (ie Human).

I just used HLO to create the Gang Members from first part of Dead Suns:

Absalom Station Gang Member CR 1/2
XP 200
CE Medium humanoid (human)
Init +3; Perception +10
--------------------
Defense HP 13
--------------------
EAC 10; KAC 12
Fort +2; Ref +4; Will +0
--------------------
Offense
--------------------
Speed 30 ft.
Melee club +2 (1d6-3 B)
Ranged azimuth laser pistol +6 (1d4 F; critical burn 1d4)
--------------------
Statistics
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Str +2; Dex +3; Con +1; Int -1; Wis +0; Cha -1
Skills Bluff +5, Intimidate +9, Stealth +5
Gear flight suit stationwear, azimuth laser pistol with 1 battery (20 charges), club, credstick (worth 150 cr), credstick (worth 150 cr)

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Seems to match to the AP. I did have to use adjustments on the skills and I can't tell if that is a HLO bug or just Paizo making math mistakes in the statblock like normal. Something I need to look into is I can't get HLO to print Athletics skill. It also printing the credstick twice. Some stuff for me to report as a bug.

But the rest is matching to the rules.

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