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Enforcer84
Senior Member
 
Join Date: Oct 2011
Location: Portland
Posts: 313

Old April 11th, 2021, 12:35 AM
So I'm futzing around with u/colinHasInvaded's dragonborn variant. I've done a pretty good job of getting this stuff to work, but I've run into two problems.

Problem One:
The draconic armor feature lets you choose dex or con as your ac bonus attribute. There is a list for Natural AC bonuses but I'm not sure how to get it to let you choose. If I check both I'm assuming it gives you both...so I wanted to use an array to choose them and then activate the one that you chose...

My first incorrect attempt was an else if like the attribute bonus script. But I'm getting things wrong. I also thought I'd just check the Dex as default and if you chose Constitution option it would change it.

if (field[usrChosen1].ischosen = 1) then
hero.child[ArmorClass].field[CalcAC].value = ConMod
endif

That did nothing. So I hid it while I fretted some more.


My other problem, is one of the optional sub races replaces this armor race ability. I tried to set the tags in the subrace and in a racial special to:
Group Id: RaReplace and Tag Id: name of ability but this doesn't work perhaps it only works for Variant abilities?
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