View Single Post
ValaraukarU
Senior Member
 
Join Date: Aug 2010
Location: Dayton, Ohio
Posts: 165

Old March 3rd, 2013, 06:33 PM
for me I added an item power. Just use one of the existing weapon powers as a base for creating the item power. Then I edited it to agile for all descriptions. I was too lazy to figure out the script to take the highest bonus of strength or dexterity, so instead I just added a Weapon Attack Bonus and Weapon Damage Adjustment on the character for the selected agile weapon. Set the adjustment for the poper difference between dex and str and was done.
ValaraukarU is offline   #2 Reply With Quote