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Minous
Senior Member
 
Join Date: May 2015
Posts: 819

Old July 27th, 2021, 07:04 PM
I however think the weapon damage die step adjustment is probably a better fit.:


~ If we're not enabled, get out now
doneif (field[pIsOn].value = 0)

~if nothing's been chosen, get out now
doneif (field[pChosen].ischosen = 0)

field[pChosen].chosen.field[wDamage].value += field[pAdjust].value
field[pChosen].chosen.field[wRanDamage].value += field[pAdjust].value
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