Quote:
Originally Posted by Sendric
It would probably be easier to create a script in the Extra HD "class". Can you give me an example of what you're trying to do, particularly in regards to the fractional increase?
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For example, the rules for improving monsters say the CRs for abberations, constructs, elementals, fey, giants, humanoids, oozes, plants, undead and vermin are to increase by one for every four HD added to the creature.
CRs for animals, magical beasts and monstrous humanoids increase by one every three HD, and for dragons, outsiders and non-associated class levels it is one CR increase for every two HD, or levels.