For one item, there's 5 attributes (this is for Savage Worlds) so doing the individual picks works for that.
A second item references skills, so that makes anywhere from 12-20 possible picks depending... It would be possible, but would really make for a huge list of selections.
What about if I wasn't using quickadd for the whole FirstCopy thing and wanted to create my own procedure for that?
In my mind, I'd have to create a sortset to sort by thingid.??? (is that possible?) and use a foreach to tag with Helper.FirstCopy whenever the id+domain changes (and set focus to this pick) and if the next eachpick is the same id+domain then would make it a SpecUp and increase the count on the focus pick...
That wouldn't work with findchild[] though would it? because findchild[] uses the quickadd list?