Thread: Gizmo Help
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Join Date: May 2005
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Old September 10th, 2021, 08:02 AM
Yes, they're set on things, not components or compsets. This way, different items can have different entities with different behaviors - for example, in PF2, staves are a special type of weapon, but they don't have the same entity as regular weapons. The staff entity contains everything the weapon entity does, plus handling for the staff mechanics.
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