View Single Post
Joe
Senior Member
Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 691

Old November 26th, 2019, 10:23 AM
2019-11-26 Update: Build 2AE5781

New Content
Changes and Improvements
  • New Shadowrun 6-specific controls are available for managing condition monitors, edge, and matrix attributes.
  • A new Shadowrun 6-specific dice pool roller is available (we plan to adapt and extend this to existing games)
  • Play tab blocks with multiple tables within them (e.g. Spells, Effects) now have collapsible headings that will be remembered across sessions. You can use this to customize your display to show only the information you care about, reduce the necessity to scroll, etc.
  • Subheadings within tables (e.g. Play Tab: Equipment, Tradition Spells, Scrolls and Wands; Weapons Tab, Armor Tab, etc) are now collapsible, and the collapse state will be remembered across sessions. You can use this to customize your display to show only the information you care about, reduce the necessity to scroll, etc.
  • When a table or table group is collapsed, the header now displays the count of items in that table or group. This should make it unnecessary to open a collapsed table or group just know how many items are in it, or whether it is empty.
  • Made the entire width of the heading of blocks and table clickable to collapse them, rather than just the small collapse button. In some cases, this also moves the collapse "chevron" icon to the left of other buttons in the block header, such as add buttons.
  • Adjusted the "focused" style of heading buttons to better fit with app themes
  • Restyles the text on the Character Settings screen for improved clarity
  • Prevents messages regarding character changes from closing automatically, as they typically contain useful information that's hard to read before the message would disappear

Bug Fixes
  • When buying something with a quantity greater than 1, the calculated cost is now displayed on the buy button, instead of the base cost
  • Fixes a bug with weapon ammo dialogs on the play tab. If you had more than one ammo-using weapon visible on the play tab, they would all open at once, one on to of the other.
  • Fixed some cases of dialogs opening multiple copies of themselves, one hiding behind the other.

Game Mechanics
  • PF2 - Some magic items were not sorted in the correct categories
  • SF - The tables for Alternate Ability Adjustments, Alternate Racial Traits and Alternate Class Features will now be hidden for those characters who are not using Character Operations Manual, instead of offering tables with nothing to choose from.

Last edited by Joe; November 27th, 2019 at 09:04 AM.
Joe is offline   #1 Reply With Quote