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regan.johnson at lavalife
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Old April 1st, 2003, 06:32 AM
That is a very reasonable tactic. They already do that with their
miniatures, so doing the same thing with software seems like a reasonable
next step. I don't think that GW can stop AB supporting their games, but
insisting that rosters be done by hand or by IAL is an interresting idea.
Other random thoughts:
How many people use unofficial, or wrong miniatures in their games?
Doesn't AB support addons so that I can customise the output for printing to
make it look like anything I want? Perhaps even the output from IAL?
What would GW do about things like Warhammer? Currently, there is no
official equivalent for Warhammer.
What about armies that are not (yet) officially supported by IAL, but are
real 40K armies?
What about bugs in IAL? If the printout says that an army costs 1400
points, but you 'know' it costs 1500 after doing the same army by hand,
which is right, and which gets into a tournament?
Could they use rules like that for things like RT tournaments?



...regan
Minutus cantorum, minutus balorum, minutus carborata descendum pantorum.

-----Original Message-----
From: Eric Landes [mailto:eric@landesfamily.com]
Sent: Tuesday, April 01, 2003 10:22 AM
To: ab@support.wolflair.com
Subject: Re: [AB] Future of Army Builder?


At 08:53 AM 4/1/2003 -0600, you wrote:
>----- Original Message -----
>From: "Webmaster" <webmaster@blee.biz>
> > I don't
> > think AB has much to worry about. It already has an
> > established consumer base, it is a generic program
> > that works for almost every known wargame known to man
> > currently in play
>
>I'm not so sure. Consider the problems www.warhammer40K.com had recently.
>The following is taken from the letter they received from the GW legal
>department:
>
>====
>* Acceptable army builders and roster makers must conform with the
following
>criteria:
>
>a) the builder must not prevent the user from building an illegal army
> ("illegal" in this context meaning illegal in gaming terms)
>b) the builder must not inform the user if they have built an illegal army
>c) the builder must require the user to consult the relevant codex
>d) the builder must not devalue the codex that it is derived from
>e) the builder must not contain any text on the rules.
>====

Army Builder doesn't do any of this. The data files do. And Lone Wolf
doesn't distribute the data files. It's a subtle, but important, point.

What Games Workshop will probably do will be more subversive. Like not
allow army lists printed with Army Builder to be used in official
tournaments. (A tactic I've heard of before.)

E



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