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Dami
Senior Member
 
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,082

Old July 4th, 2022, 02:28 AM
Quote:
Originally Posted by djymy View Post
Hello Dami,

I figured that out, but, in the monster manual :
- all NPC of medium size have d8 for hit dice, even fighters and wizards (see the archmage, page 342),
- proficiency bonus depends of the challenge rating only (which is not the same as the class level),
- the number of hit dice is not always the same as the numer of levels (the druid, page 346, has 5 HD but is a 4th-level spellcaster)
- the NPC have not all the class features (the same druid has not wild shape, for instance)
And it is the same in official adventures of WotC
Here's another way of doing it, which I think matches up more with the NPCs in MM...

Create a new Hero, make it an NPC. On the Race tab, select Race: Custom Monster. Then you can assign CR, HD, etc and add in the proficiencies, spell-casting and abilities/actions that you want. A human would be Type: Humanoid, and then the "Human" tag.

Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew).
HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP).

DM and player of D&D since 1980.
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