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Duggan
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Join Date: Nov 2009
Posts: 1,502

Old March 22nd, 2021, 05:52 PM
Ah, that was possible in 2E, when Alternate Forms were built as 5 PP Containers of 5 PP that they could have Extras and Flaws. 3E did not carry that over, although Quirks like Activation serve a similar purpose, the value being less than a full Flaw because once you have an alternate form up, it pretty much stays up.

The other option, of course, is to go with Complications. That works especially well for an Uncontrollable form like The Hulk or Lycanthropy where you may be able to induce it on your own, but it's just as likely to happen from outside factors, and you may not be able to exit the form at will.
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