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Sendric
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Join Date: Jul 2010
Posts: 3,147

Old February 8th, 2018, 12:57 PM
Quote:
Originally Posted by Illyahr View Post
Working on a feat that adds spells to the druid spell list when taken without having to make new spells just for it. I think I can do it with scripting but need help.

Code:
 perform ?[spProEvil].assign[sClass.Druid]
Can't figure out the first part. Tried "thingid" but got an error message. Any ideas?
Unfortunately, this method won't work. You can't use eval scripts to add tags to things that aren't on your character already.

There are two ways I can think of off the top of my head to handle this. You can create a new sClass tag which gets assigned to the class using a script. Then you use the Extend Thing tab in the editor to add those tags to the existing spells.

The other option is to use a script to edit the Class's field for which spells it can use by adding the specific spells. There are examples of this which I can point you to later when I have more time.
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