Quote:
Originally Posted by Duggan
I don't know the exact code used in Hero Lab Classic, but I remember when having UIs that sized intelligently when zoomed in and out on Windows was high-tech stuff. Either that, or it worked like early Java where you didn't get to decide how your UI presented itself.
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It wasn't so bad when all screens remained at ~95dpi, it got a lot worse when people started to think they needed a pixel density much higher than this.